# DebugUInt2Float.h File Reference

## Classes
class | opentl::cvprocess::DebugUInt2Float
| Shader for debugging: allows to convert an unsigned int texture to float OR display the texture on the screen. Derived class from GpuStdShaders. ATTENTION: This TEMPLATE filter works with a source texture of type GL_TEXTURE_RECTANGLE_ARB only! -> pay attention what kind of texture sampler type is used in the shader code. More...
## Namespaces
namespace | opentl
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namespace | opentl::cvprocess