# opentl::cvprocess::And Class Reference

executes And operation on 2 (binary) input textures (separate for each channel) Derived class from GpuStdShaders. ATTENTION: This filter works with a source texture of type GL_TEXTURE_RECTANGLE_ARB only! More...

Inherits opentl::cvprocess::GpuStdShaders.

List of all members.

## Public Member Functions
| And ()
| Constructor.
virtual | ~And ()
| Destructor.

## Detailed Description

executes And operation on 2 (binary) input textures (separate for each channel) Derived class from GpuStdShaders. ATTENTION: This filter works with a source texture of type GL_TEXTURE_RECTANGLE_ARB only!

Author:
  Thorsten Roeder <roeder@in.tum.de>

## Constructor & Destructor Documentation

opentl::cvprocess::And::And | ( |  | ) |

Constructor.

virtual opentl::cvprocess::And::~And | ( |  | ) | `[virtual]`

Destructor.